Advertise your projectIf you wish to feature your project on this site JLIB_HTML_CLOAKING 2011 Horizon ReportThe annual Horizon Report describes the continuing work of the New Media Consortium’s Horizon Project, a research-oriented effort that seeks to identify and describe emerging technologies likely to have considerable impact on teaching, learning, and creative expression within higher education. |
June PowerJune Power is the Access Services/Reference Librarian at The University of North Carolina at Pembroke. She received undergraduate degrees from the College of William and Mary (1999) and her MLIS from the University of North Carolina at Greensboro (2003). She serves as a member of the editorial board for the Journal of Access Services and often presents at professional conferences on ways of linking digital tools to patron access, copyright, and other access services related topics. She began offering virtual reference, instruction, and a virtual book club using Second Life beginning in Fall 2010. Her avatar may be found on the virtual campus of UNCP in Second Life Tuesdays and Thursdays from 12 pm - 2 pm, SLT. June is a lifetime gamer and technophile, as well as a frequent participant in the theatrical arts.
Mark Lee
Mark J.W. Lee is an Adjunct Senior Lecturer with the School of Education at Charles Sturt University (CSU) and with the DEHub research institute at the University of New England (UNE), both of which are in Australia. He also concurrently holds an Honorary Research Fellow appointment with the Graduate School of Information Technology and Mathematical Sciences at the University of Ballarat in Australia. Previously, Mark was a full-time/continuing Lecturer in IT at CSU, and before that, IT and E-Commerce Coordinator for the La Trobe University programs offered by the Australian Campus Network in Sydney, Brisbane and Perth. Prior to entering higher education, Mark worked in the vocational education sector in a variety of teaching, instructional design and managerial roles, including Head of the Faculty of Computing and IT at Australia’s largest private education provider. Over the years, he has led numerous projects and consulted to many public and private education and training providers in areas such as e-learning and ICT strategy, curriculum design and renewal, and education and training compliance. Charlynn Miller
Dr Charlynn Miller - BSc, Post-Bach (HRD), MEd VCU, PhD UVA - is the Deputy Head of School in the Graduate School of Information Technology & Mathematical Sciences at the University of Ballarat Australia. Charlynn’s research involves the use of emerging technologies for enhancement business and learning. Charlynn also conducts research in the area of Cyber-Safety. Charlynn has a number of publications regularly presents in the area of emerging technologies and their impact on learning and business. Charlynn worked in the private IT sector for a number of years. Charlynn is a member and certified professional with the Australian Computer Society and a member of the ACS Women’s Committee for Victoria. Read more: Dr. Miller's webpage at University of Ballarat. Alberto Bucciero
Alberto Bucciero received a Ph.D at the University of Lecce in 2006. Since 2003 he is a tutor for academic courses of Software Engineering and Computer Graphics, and from 2006 teaches the Management of Business Information course at the University of Salento as lecturer. His main research interests are Enhanced Learning Technologies, 3D Virtual Environments, Web and Service Oriented Architectures. He is a member of ACM and IEEE. Dr. Bucciero is part of the Graphis and Software Architectures Lab at the University of Salento. Denise Wood - Virtual Imaginings
Denise's journeys in Web 2.0 and 3D virtual world research. Dr Denise Wood is a senior lecturer and researcher in the School of Communication, International Studies and Languages at the University of South Australia. Her research focuses on the use of new media technologies such as Web 2.0 and 3D virtual learning environments to enhance the participation of young people with disabilities, as well as exploring the pedagogical potential of these environments to engage learners in the higher education context. This research has involved engagement with several community organisations including Novita Children’s Services, the Australian Communications Consumer Action Network, the Lyell McEwin Hospital, as well as several virtual disability support groups. |
Random ArticlesCenter for Simulations & Virtual Environments ResearchThe Center for Simulations & Virtual Environments Research (UCSIM) provides support for the application of virtual environments to enhance teaching and learning and to model complex processes and phenomena through the use of computer generated and enhanced environments. Our multidisciplinary approach combines expertise in computer graphics and multimedia applications, 3D modeling and design, and internet enabled social and virtual reality software to create educational and practical applications of virtual worlds, augmented reality, 3D immersive and virtual spaces, simulations, and “serious games”. Read more from the University of Cincinnati Information Technologies blog. The 1st QuestionIf You Have An Answer We Have A QuestioN! The fast-paced, fact-based, fun hour of science related merrymaking is the best quiz show on the web. Featuring audience participation, prizes, wit & wisdom. Pooky Amsterdam & Hydra Shaftoe make it all happen in a broadcast hour, shown live on treet.tv! Every Sunday at 4.30pm Pacific Time at Spindrift Island SLurl. Visit the show's home page. vushi - LMS for Virtual WorldsEducators who work in virtual worlds, such as Second Life, can now use a hosted learning management system (LMS) designed specifically to work within that virtual environment. The people behind Texas State Technical College's virtual presence in Second Life, TSTC vushi, have released the vushi learning system (vLS). Read the entire article at the original source. Homepage of the vushi learning system. Support UsYahoo's RSS Feed
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